Not for those who don’t like: Any of the above, or games without a deep compelling story. Overall: A great game, with loads of fun that even allows players to team up with a friend or stranger to cause some massive havoc.įor those who like: Fantasy, Comedy, Tower Defense games, and Co-Op Games. There’s nothing great or outstanding in it, though it’s not terribly annoying or grating to one’s senses either. Music: The sole let down of the game was it’s musical score, honestly it’s only okay. ![]() So it’s nice to have an art style that matches the overall feel of the game. Honestly my first time playing that mode I had a ton of fun.Īrt: The art is a cel-shaded style that doesn’t detract from the slightly goofy nature of the game, so while it’s not the crispest or most realistic art style it does fit the game perfectly. In fact that is what most players will have to resort to doing in most missions earlier waves, as the starting budget is rarely enough to deal with most enemies solely using traps.įrankly it’s a lot of fun, especially the new to this series War Scenario mode, where players are tasked with fighting off huge numbers of enemies, up to a 1,000, with an increased budget and access to large traps to cause massive chaos, like a giant trebuchet that flings explosive rounds. The main thing that separates OMD from other Tower Defense games is that the player controls a “Hero” to place traps, but even after the trap laying phase is over they can still affect the outcome of a battle by using personal weapons like a magic bow with infinite ammo or a shotgun that also shoots explosive rounds. You will face a lot of enemies, from tiny kobolds that race past most floor traps to large ogres that can’t be lifted through other types of traps. At its core, OMD 3 is a variation of the Tower Defense game type, with players tasked to defend an objective, a Rift in this game, from ever increasing hordes of enemies that grow in both strength and variety. The gameplay is really great, as is with the other entries in this series. They’re fun, but not very deep or built upon except for the founding two characters, and even they are given a fairly barebones history.īut nobody is playing the Orcs Must Die series because of the plot. ![]() And the characters aren’t that amazing to be honest. ![]() Frankly I enjoyed the story, because of how laid back as it is, but it wasn’t a very compelling one. Tower defense game Orcs Must Die 3 makes orc-killing its primary business, tasking the player with stopping wave after wave of these monsters from reaching the Rift. Goes hand in hand with her being wiser after 20 years of teaching and who-knows-what-more. Gabriella: More Mana, keeping her unique trait from OMD2 as well. Plot: The plot is okay, though nothing super amazing, It picks up 20 years after Orcs Must Die 2. Max: More Health, keeping his trait from OMD2, and make him draw aggro from more enemies since the Decoy desc makes it clear that the Orcs hate him more than other War Mages. Hey all I’m back with another game review.
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